#ifndef ANIM_MOD_H
#define ANIM_MOD_H
#include <SFML/Graphics.hpp>
#include <string>
#include <iostream>
#include <vector>

#include "Anim_Pack.h"
#include "AnimMorph.h"
#include "Anim_Holder.h"

class Anim_Mod
{
    public:
        Anim_Mod();
        virtual ~Anim_Mod();
    protected:
    private:
        bool morphing;
        std::string Statut;
        std::string Morph;
        std::vector<Anim_Holder> v_anim_hold;
};

#endif // ANIM_MOD_H
